Sport

WNBA Stands Against Toxicity: Threatening Email to Player Sparks Outrage

2024-09-26

Author: Ming

Introduction

UNCASVILLE, Conn. — What should have been a night of celebration for the Connecticut Sun, as they advanced to their sixth consecutive WNBA semifinals by eliminating the Indiana Fever, was overshadowed by a shocking incident. After the game, Sun guard DiJonai Carrington revealed she had received a threatening email laced with a racial slur and violent language, which she shared on her Instagram story.

WNBA's Stance on Online Harassment

In a powerful statement issued Wednesday night, the WNBA condemned the wave of negative online messages directed at players. “While we welcome a growing fan base, the WNBA will not tolerate racist, derogatory, or threatening comments made about players, teams, and anyone affiliated with the league,” they stated. The league promised that security measures would be enhanced, including collaborating with law enforcement to address any threats.

Players React

Carrington chose not to speak publicly about the incident following the Sun’s 87-81 victory. However, teammate Alyssa Thomas pointed fingers at the Indiana Fever fans, suggesting they were behind the surge in negativity faced by players this year. This uptick in toxic remarks seems to coincide with heightened fan interest, propelled by the arrival of star rookies like Caitlin Clark from the Fever and Angel Reese of the Chicago Sky. While increased fandom is usually a positive, some players expressed concerns about how it has attracted unsavory behavior from a portion of the audience.

“It’s been a lot of nonsense. In my 11-year career, I’ve never experienced racial comments like I have from the Indiana Fever fan base,” said Thomas. “There’s no place for it. Basketball is headed in a great direction, but we don’t want fans who degrade us with racial slurs.”

Coaches' and Players' Concerns

Indiana Fever's coach, Christie Sides, also addressed the unfortunate reality of “hurtful, hateful speech” that her team has experienced throughout the season. The stakes in women’s basketball are higher than ever, but so too are the challenges with a segment of fans crossing the line.

Aliyah Boston, another talented forward for the Fever, revealed earlier this season that she deleted her social media accounts to escape the barrage of negativity. Thomas called on the league to take action against fans contributing to this toxic conversation. Sun coach Steph White echoed this sentiment, expressing hope that media coverage could shift back to focusing on the game rather than on the vitriol surrounding it.

The Role of Rivalries

This summer, Caitlin Clark made headlines by denouncing fans using her name as a vessel for hate. “Everybody in our world deserves the same amount of respect,” she stated emphatically. Unfortunately, instances of targeted harassment continued unabated. For example, following a contentious moment involving Diamond DeShields during a game, a disturbing comment resurfaced online about a tumor she had removed in 2020 after an injury, proving that the rivalry could lead to dangerous excesses.

Commissioner's Response

In response to Carrington’s tweet about the “nastiest fans” in the league, Angel Reese also reported receiving hateful messages from fans baited by the rising tensions. This troubling trend of online harassment prompted WNBA commissioner Cathy Engelbert to comment, but she initially focused on the commercial benefits that rivalries bring rather than denounce the negative behavior—a move that drew criticism from players and fans alike. After this backlash, Engelbert issued an apology, acknowledging the oversight.

Conclusion

With stronger calls for accountability and respect in the WNBA community, it is evident that as the league continues to grow, so too must their commitment to protecting players from the toxic elements of fandom. The WNBA aims to foster an environment where athletes can compete without the fear of harassment, ensuring that all players can showcase their talents and passion for the game.