Technology

Unveiling the Secrets of Hitman: Discover the Hidden Features in the 2016 Prototype!

2025-04-28

Author: Emma

Lost Gems of the Hitman Prototype: A Deep Dive

A recently unearthed early build of the 2016 Hitman reboot, affectionately nicknamed "Silent War," has surfaced, thanks to the dedicated preservationist group, Obscure Gamers. This intriguing glimpse into the game's development, now part of the Hitman: World of Assassination trilogy, offers a treasure trove of content that didn't quite make it to the final version.

Discover Unused Gameplay Mechanics!

Among the fascinating findings is a unique mechanic involving NPCs who handle smuggling activities. Imagine Agent 47, our elusive assassin, hiding contraband in boxes managed by an NPC outside a sprawling mansion! This clever function would have allowed him to avoid detection while retrieving weapons later inside. Although footage of this mechanic in action is sadly absent, you can catch a glimpse of it in a video around the 8:32 mark.

What Happened to This Feature?

Why did this ingenious feature vanish before the game's launch? It’s speculated that the developers deemed it unnecessary after implementing a simpler system for players to stash items through mission briefings, thus sidestepping the complexity of the original smuggling mechanic.

A Peek at the Main Menu That Could Have Been!

Further exploration of the prototype reveals a strikingly different main menu, featuring Agent 47 at an airport as he gears up for his next target. This concept also introduces a character select screen, presenting choices between Agent 47 and a mysterious figure known only as The Asset. This is particularly intriguing since The Asset seems to be a proto-version of the character Lucas Grey, hinting at potential missions and abilities that never came to fruition.

A Need for Preservation in Gaming History